A spidertron.
VehiclePrototypeBurnerEnergySource | VoidEnergySourcefalsefalseItemStackIndexfalsefalseSpiderVehicleGraphicsSettruefalseSpiderEngineSpecificationfalsefalsefloatfalsefalseThe height of the spider affects the shooting height and the drawing of the graphics and lights.
EnergyfalsefalsebooleanfalsefalsefloatfalsefalseThis is applied whenever the spider shoots (manual and automatic targeting), automatic_weapon_cycling is true and the next gun in line (which is then selected) has ammo. When all of the above is the case, the chain_shooting_cooldown_modifier is a multiplier on the remaining shooting cooldown: cooldown = (remaining_cooldown × chain_shooting_cooldown_modifier).
chain_shooting_cooldown_modifier is intended to be in the range of 0 to 1. This means that setting chain_shooting_cooldown_modifier to 0 reduces the remaining shooting cooldown to 0 while a chain_shooting_cooldown_modifier of 1 does not affect the remaining shooting cooldown at all.
floattruefalseThe orientation of the torso of the spider affects the shooting direction and the drawing of the graphics and lights.
floattruefalseCannot be negative.
ItemStackIndextruefalseIf set to 0 then the spider will not have a Logistics tab.
Array<ItemID>truefalseThe guns this spider vehicle uses.