RocketSiloRocketPrototype
The rocket inside the rocket silo.
Parent
Properties
shadow_slave_entity
- Type:
EntityID
- Optional:
true
- Override:
false
cargo_pod_entity
- Type:
EntityID
- Optional:
false
- Override:
false
Name of a CargoPodPrototype.
dying_explosion
- Type:
EntityID
- Optional:
true
- Override:
false
glow_light
- Type:
LightDefinition
- Optional:
true
- Override:
false
rocket_sprite
- Type:
Sprite
- Optional:
true
- Override:
false
rocket_shadow_sprite
- Type:
Sprite
- Optional:
true
- Override:
false
rocket_glare_overlay_sprite
- Type:
Sprite
- Optional:
true
- Override:
false
rocket_smoke_bottom1_animation
- Type:
Animation
- Optional:
true
- Override:
false
rocket_smoke_bottom2_animation
- Type:
Animation
- Optional:
true
- Override:
false
rocket_smoke_top1_animation
- Type:
Animation
- Optional:
true
- Override:
false
rocket_smoke_top2_animation
- Type:
Animation
- Optional:
true
- Override:
false
rocket_smoke_top3_animation
- Type:
Animation
- Optional:
true
- Override:
false
rocket_flame_animation
- Type:
Animation
- Optional:
true
- Override:
false
rocket_flame_left_animation
- Type:
Animation
- Optional:
true
- Override:
false
rocket_flame_right_animation
- Type:
Animation
- Optional:
true
- Override:
false
rocket_initial_offset
- Type:
Vector
- Optional:
true
- Override:
false
rocket_rise_offset
- Type:
Vector
- Optional:
false
- Override:
false
cargo_attachment_offset
- Type:
Vector
- Optional:
true
- Override:
false
rocket_flame_left_rotation
- Type:
float
- Optional:
false
- Override:
false
rocket_flame_right_rotation
- Type:
float
- Optional:
false
- Override:
false
rocket_render_layer_switch_distance
- Type:
double
- Optional:
false
- Override:
false
full_render_layer_switch_distance
- Type:
double
- Optional:
false
- Override:
false
rocket_launch_offset
- Type:
Vector
- Optional:
false
- Override:
false
effects_fade_in_start_distance
- Type:
double
- Optional:
false
- Override:
false
effects_fade_in_end_distance
- Type:
double
- Optional:
false
- Override:
false
shadow_fade_out_start_ratio
- Type:
double
- Optional:
false
- Override:
false
shadow_fade_out_end_ratio
- Type:
double
- Optional:
false
- Override:
false
rocket_visible_distance_from_center
- Type:
float
- Optional:
false
- Override:
false
rocket_above_wires_slice_offset_from_center
- Type:
float
- Optional:
true
- Override:
false
rocket_air_object_slice_offset_from_center
- Type:
float
- Optional:
true
- Override:
false
rocket_fog_mask
- Type:
FogMaskShapeDefinition
- Optional:
true
- Override:
false
rising_speed
- Type:
double
- Optional:
false
- Override:
false
engine_starting_speed
- Type:
double
- Optional:
false
- Override:
false
flying_speed
- Type:
double
- Optional:
false
- Override:
false
flying_acceleration
- Type:
double
- Optional:
false
- Override:
false
flying_trigger
- Type:
TriggerEffect
- Optional:
true
- Override:
false
flying_sound
- Type:
Sound
- Optional:
true
- Override:
false
inventory_size
- Type:
ItemStackIndex
- Optional:
false
- Override:
false