EntityGhostPrototype
The entity used for ghosts of entities. In-game, the inner entity (the entity this is a ghost of) is rendered with a UtilityConstants::ghost_tint.
Parent
Properties
medium_build_sound
- Type:
Sound
- Optional:
true
- Override:
false
large_build_sound
- Type:
Sound
- Optional:
true
- Override:
false
huge_build_sound
- Type:
Sound
- Optional:
true
- Override:
false
small_build_animated_sound
- Type:
Sound
- Optional:
true
- Override:
false
medium_build_animated_sound
- Type:
Sound
- Optional:
true
- Override:
false
large_build_animated_sound
- Type:
Sound
- Optional:
true
- Override:
false
huge_build_animated_sound
- Type:
Sound
- Optional:
true
- Override:
false