Jumps between targets and applies a Trigger to them.
ActiveTriggerPrototypeTriggertruefalseThe trigger to apply when jumping to a new target.
uint32truefalseMax number of jumps per trigger.
doubletruefalseMax length of jumps.
doubletruefalseMax distance jumps are allowed to travel away from the original target.
MapTicktruefalseTick delay between each jump. 0 means that all jumps are instantaneous.
doubletruefalseChance that a new fork will spawn after each jump. 0 for 0% chance and 1 for 100% chance.
Must be between 0 and 1.
doubletruefalseuint32truefalseMaximum number of forks that can spawn from a single jump.
uint32truefalseMaximum number of forks allowed to spawn for the entire chain.