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BuildEntityAchievementPrototype

This prototype is used for receiving an achievement when the player builds an entity.

Parent

Properties

to_build

This will trigger the achievement, if this entity is placed.

Examples

to_build = "locomotive"

amount

How many entities need to be built.

limited_to_one_game

If this is false, the player carries over their statistics from this achievement through all their saves.

within

The achievement must be completed within this time limit.

Examples

within = 60 * 60 * 60 * 8 -- 8 hours