AsteroidCollectorPrototype
Parent
Properties
arm_inventory_size
- Type:
ItemStackIndex
- Optional:
true
- Override:
false
arm_inventory_size_quality_increase
- Type:
ItemStackIndex
- Optional:
true
- Override:
false
inventory_size
- Type:
ItemStackIndex
- Optional:
true
- Override:
false
inventory_size_quality_increase
- Type:
ItemStackIndex
- Optional:
true
- Override:
false
graphics_set
- Type:
AsteroidCollectorGraphicsSet
- Optional:
false
- Override:
false
passive_energy_usage
- Type:
Energy
- Optional:
false
- Override:
false
arm_energy_usage
- Type:
Energy
- Optional:
false
- Override:
false
arm_slow_energy_usage
- Type:
Energy
- Optional:
false
- Override:
false
If arm_energy_usage is not met, attempts to move slower at the cost of arm_slow_energy_usage.
energy_usage_quality_scaling
- Type:
float
- Optional:
true
- Override:
false
arm_count_base
- Type:
uint32
- Optional:
true
- Override:
false
arm_count_quality_scaling
- Type:
uint32
- Optional:
true
- Override:
false
head_collection_radius
- Type:
float
- Optional:
true
- Override:
false
collection_box_offset
- Type:
float
- Optional:
true
- Override:
false
deposit_radius
- Type:
float
- Optional:
true
- Override:
false
arm_speed_base
- Type:
float
- Optional:
true
- Override:
false
arm_speed_quality_scaling
- Type:
float
- Optional:
true
- Override:
false
arm_angular_speed_cap_base
- Type:
float
- Optional:
true
- Override:
false
arm_angular_speed_cap_quality_scaling
- Type:
float
- Optional:
true
- Override:
false
tether_size
- Type:
float
- Optional:
true
- Override:
false
unpowered_arm_speed_scale
- Type:
float
- Optional:
true
- Override:
false
minimal_arm_swing_segment_retraction
- Type:
uint32
- Optional:
true
- Override:
false
held_items_offset
- Type:
float
- Optional:
true
- Override:
false
held_items_spread
- Type:
float
- Optional:
true
- Override:
false
held_items_display_count
- Type:
uint8
- Optional:
true
- Override:
false
munch_sound
- Type:
Sound
- Optional:
true
- Override:
false
deposit_sound
- Type:
Sound
- Optional:
true
- Override:
false
arm_extend_sound
- Type:
Sound
- Optional:
true
- Override:
false
arm_retract_sound
- Type:
Sound
- Optional:
true
- Override:
false
energy_source
- Type:
ElectricEnergySource | VoidEnergySource
- Optional:
false
- Override:
false
circuit_wire_max_distance
- Type:
double
- Optional:
true
- Override:
false
The maximum circuit wire distance for this entity.
draw_copper_wires
- Type:
boolean
- Optional:
true
- Override:
false
draw_circuit_wires
- Type:
boolean
- Optional:
true
- Override:
false
radius_visualisation_picture
- Type:
Sprite
- Optional:
true
- Override:
false
collection_radius
- Type:
double
- Optional:
false
- Override:
false
Must be positive.
circuit_connector
- Type:
Tuple<CircuitConnectorDefinition, CircuitConnectorDefinition, CircuitConnectorDefinition, CircuitConnectorDefinition>
- Optional:
true
- Override:
false
arm_color_gradient
- Type:
Array<Color>
- Optional:
true
- Override:
false