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ArtilleryFlarePrototype

The entity spawned by the artillery targeting remote.

Parent

Properties

pictures

Picture variation count and individual frame count must be equal to shadow variation count.

life_time

shadows

Shadow variation variation count and individual frame count must be equal to picture variation count.

render_layer

render_layer_when_on_ground

regular_trigger_effect

regular_trigger_effect_frequency

ended_in_water_trigger_effect

movement_modifier_when_on_ground

movement_modifier

creation_shift

initial_speed

initial_height

initial_vertical_speed

initial_frame_speed

shots_per_flare

How many artillery shots should be fired at the position of this flare.

early_death_ticks

How long this flare stays alive after shots_per_flare amount of shots have been shot at it.

shot_category

Only artillery turrets/wagons whose ammo's ammo_category matches this category will shoot at this flare. Defaults to all ammo categories being able to shoot at this flare.

map_color

selection_priority

The entity with the higher number is selectable before the entity with the lower number.

The value 0 will be treated the same as nil.