A type of pollution that can spread throughout the chunks of a map.
PrototypestringtruefalseThe translated plural string key to use when displaying this pollution's name with an amount. See Tutorial:Localisation.
ColorfalsefalseSpritefalsefalsebooleanfalsefalsebooleanfalsefalseIf true, large amounts of this pollution will cause water tiles to turn a sickly green.
booleantruefalseIf true, trees will occasionally take damage from this pollutant type. When they do, some amount of pollution is removed from the chunk equal to the map's pollution_restored_per_tree_damage setting.